- 007 first light achievements total 37 items worth 1,000 Gamerscore on Xbox and a Platinum Trophy on PlayStation.
- Story Unlocks account for 18 achievements, which are unmissable if you complete the main campaign.
- Combat Challenges like "Positively Shocking" require specific enemy interactions found in later chapters.
- Collectibles are divided into four main types: Postcards, MI6 Files, Mementos, and Playing Cards.
- TacSim Mode features its own progression system, requiring you to reach Clearance Level 3 and beat Tier 3 Escalations.
Achievement Overview and Statistics
Released on May 27, 2026, 007 First Light offers a diverse list of achievements that challenge both your stealth and combat prowess. Developed by IO Interactive, the game integrates traditional story-based rewards with complex environmental puzzles and skill-based combat maneuvers. Whether you are playing on Xbox Series X|S or PC, the road to 100% completion requires a mix of thorough exploration and tactical ingenuity.
Video Highlights:
- Step-by-step guide for the "Positively Shocking" achievement.
- Best location: Chapter 8 (All the Time in the World), Checkpoint 5.
- Strategy for using heavy armored enemies' tasers against their allies.
- Visual cues for timing the grab and charge maneuver.
The achievement list is balanced across different gameplay styles. Below is a breakdown of how the 1,000 Gamerscore is distributed across the various activities in the game.
| Category | Count | Primary Focus |
|---|---|---|
| Main Storyline | 18 | Progressing through the campaign missions |
| Collectibles | 6 | Finding hidden items like Postcards and Files |
| Combat & Skills | 9 | Performing specific tactical moves or kills |
| TacSim (Tactical Sim) | 4 | Completing simulations and escalation tiers |
| Total | 37 | 1,000 Gamerscore / Platinum Trophy |
Most combat achievements can be farmed via Chapter Select. If you miss a specific trophy like "Soft Landing" or "Firestarter," simply reload the relevant checkpoint after finishing the story to clean up the remaining list.
Main Storyline Achievements
The bulk of the 007 first light achievements are tied directly to Bond’s journey across the globe. These are generally unmissable and will unlock as you reach specific milestones in the narrative, from the opening helicopter crash to the final confrontation with Damien Webb.
| Achievement Name | Requirement | Gamerscore |
|---|---|---|
| Icebreaker | Survive the helicopter crash in the prologue | 20G |
| From Malta with Love | Complete recruit training in Malta | 25G |
| Shaken not Stirred | Complete the nightclub assignment | 25G |
| I Expect You to Die | Survive the hotel explosion in Slovakia | 30G |
| Skyfall | Jump out of a plane in Slovakia | 30G |
| Win, Lose or Die | Successfully win the auction | 30G |
| Double or Die | Save Theresa Lorca from the compound | 40G |
| You Know My Name | Defeat Damien Webb in the final battle | 50G |
| Solo | Leave MI6 as a rogue agent | 50G |
The "Solo" achievement marks a significant turning point in the late game. Ensure you have completed any MI6-specific side objectives before proceeding past Chapter 10, as the narrative shift may temporarily restrict access to certain hub areas.
Each of these story beats serves as a checkpoint for your progression. If an achievement fails to pop, checking your mission log in the main menu will confirm if the criteria were met. Most players will earn approximately 600G just by reaching the credits.
Combat and Skill-Based Challenges
This section of the 007 first light achievements list requires players to interact with the environment and enemies in creative ways. These are not just about shooting; they are about using Bond's gadgets and the physics engine to your advantage.
Environmental Mastery
- Firestarter: Push an enemy into a fire extinguisher.
- Soft Landing: Tackle an enemy over a high ledge.
- Damp Squib: Hack a grenade before it detonates.
Precision Tactics
- Sleight of Hand: Shoot a weapon out of an enemy's hand.
- He'll Live: Knock out an enemy by shooting their legs.
- Short Fuse: Hit an enemy while they are holding a grenade.
One of the trickiest achievements is "Positively Shocking." This requires high precision and timing. Follow the steps below to secure this easily in Chapter 8.
Locate the Taser Enemy
Navigate to Chapter 8, Checkpoint 5 (Laundry). Look for enemies in heavy body armor; these are the only units equipped with tasers.
Clear the Room
Eliminate the weaker guards on the perimeter to avoid being interrupted. Leave at least one regular enemy alive near the armored guard.
Watch for the Blue Light
Wait for the armored guard to aim. A blue beam of light indicates he is charging his taser.
Grab and Shield
Press and hold R2 to grab the regular enemy. Quickly maneuver yourself so the grabbed enemy is positioned between you and the taser beam.
The Shock
When the taser fires, it will hit your human shield, unlocking the achievement instantly.
For "Sleight of Hand," use the Focus mechanic (Bond Sense) to slow down time. This makes it significantly easier to target the weapon directly rather than the enemy's body.
Collectibles and Exploration
To earn the "A Collector’s Habit" achievement, you must find every hidden item scattered throughout the game's levels. There are four distinct types of collectibles, each providing deeper lore into the world of 007 First Light.
| Collectible Type | Total Count | Achievement Reward |
|---|---|---|
| Postcards | 20 | The World is Not Enough |
| MI6 Files | 35 | For Your Eyes Only |
| Mementos | 15 | Recovered Assets |
| Playing Cards | 52 | Casino Royale |
Exploration Checklist:
- Scan every room with Bond Sense to highlight objects
- Check behind breakable walls for hidden Mementos
- Hack computers to unlock encrypted MI6 Files
- Search poker tables in the Montenegro level for Playing Cards
- Collect all 4 types to unlock 'A Collector’s Habit'
Finding the "Legacy Items" (like the classic Walther PPK or the magnetic watch) counts toward the "A Legacy of Spycraft" achievement. These are often hidden in high-security MI6 vaults or character-specific apartments.
TacSim and Progression
The Tactical Simulation (TacSim) is a standalone mode where you can test your skills in various combat scenarios. This mode is essential for reaching the full 1,000G.
| TacSim Goal | Achievement | Difficulty |
|---|---|---|
| Complete any Operation | What if...? | Easy |
| Complete any Escalation | A Change of Pace | Medium |
| Reach Clearance Level 3 | Keep Moving Forward | Hard |
| Beat Tier 3 Escalation | The Readiness is All | Very Hard |
Clearance levels are earned by accumulating XP across both the campaign and TacSim modes. To reach Level 3 quickly, focus on completing "Silent Assassin" runs in the simulations, as these provide the highest XP multipliers.
Escalations become significantly harder with each tier. Tier 3 often introduces "One-Hit Kill" conditions or strict time limits. Ensure your gadgets are fully upgraded before attempting these.
Frequently Asked Questions
Q: Are there any missable 007 first light achievements?
No. Thanks to the Chapter Select feature available in the main menu, you can return to any mission to pick up missed collectibles or perform specific combat feats.
Q: Can I earn achievements on the easiest difficulty?
Yes, 007 First Light does not have difficulty-specific achievements. You can earn the full 1,000G while playing on the 'Recruit' setting.
Q: How do I unlock the 'Soft Landing' achievement?
You must tackle an enemy over a ledge. The best place for this is the Slovakia mountain base. Run toward an enemy near a railing and press the melee button to initiate the tackle.
Q: What is the fastest way to get 'Casino Royale'?
Playing cards are usually found in social areas like the Malta casino and the Slovakian hotel. Use Bond Sense frequently, as they glow with a distinct gold aura.